

The satisfying whoosh of water shooting out of FLUDD and onto the icky, gooey paint is music to my ears. My only complaint here is that FLUDD’s voice is a bit annoying but otherwise everything sounds great. Everything from the water to the residents of Isle Delfino to Mario just look flipping fantastic! The music… Oh the soundtrack in Super Mario Sunshine is another thing of beauty though it is not as iconic as the legendary soundtrack of Mario 64. An HD remake would look amazing on the Wii U. However, the graphical style of the game combined with the Gamecube’s raw power made this game pure eye candy. Graphics/Sound I know Super Mario Sunshine is not the shining example of the Gamecube’s graphics (pun intended). These sections were a nice change of pace even though some were satisfyingly hard.

No FLUDD or anything to help you but your awesome platforming skills. This leads you to, what seems like a Super Mario Galaxy precursor, a straight platforming level where you need to get from point A to point Shine Sprite. Once every level you will have Shadow Mario steal your FLUDD and run off. The stuff is practically everywhere to refill your pack. FLUDD has a water meter but you are rarely in danger of running out of water.

I did enjoy getting myself as high up in the air as possible then hovering, just to see how much water would shoot down. While I like FLUDD, sometimes it felt like it made platforming a bit easy since you can correct yourself with the hover feature. They should add that to Super Smash Bros. I wonder who would win between Mario + FLUDD vs Luigi + Poltergust 3000. The controls are tight and FLUDD adds a much welcomed change to the gameplay that helps differentiate itself from Mario 64. It is essentially a water pack that can be used to spray water like a hose, used as a jet pack to hover and launch, and has a few other varying features that you discover as the game progresses. Gameplay feels similar to Super Mario 64 until…you acquire the backpack named FLUDD. Gameplay Of course, gameplay is the shining sprite here in Super Mario Sunshine (pun intended). This is more story than you get from most Mario games and way more than that simple cake promising letter in Mario 64. Man, what I would do to get easy punishments like that. To make a long story short, Mario cleans up the mess on the airstrip but the residents of Isle Delfino think he is to blame so they take him to court and pronounce him guilty! You would think he would go to jail or something but nope! They just tell him he needs to clean everything up and collect shine sprites. Mario’s plane on Isle Delfino but of course something is amiss! Why is there paint everywhere? Who cares? Mario is here to save the day. Who can blame the guy? All he does is save Peach’s sorry butt with no reward. Princess Peach sees a Mario shadow in the video but Mario is too entranced by the thoughts of a vacation to care about anything else. Sweet! Finally Mario gets a much needed vacation after his epic adventure on the N64. You watch a welcome to Isle Delfino video on the plane ride which shows you the island and some of the fun stuff they have to do. Story Super Mario Sunshine starts you off in a plane with your lovely lady, Princess Peach. What Nintendo ended up releasing was Super Mario Sunshine and Mario 128 went the way of the Nintendo Dolphin. It was rumored that the next Mario game was going to be called Mario 128 and not much else was known. Beware there may be some spoilers! Everyone was highly anticipating the next Mario platformer after the game changing Mario 64. Every now and again I will review a classic or maybe a hidden gem that was on Nintendo’s purple box. However, I also own a Gamecube and some significant titles for the console. Normally my retro reviews are of the N64 variety. Content Warning: This game is rated E and is a Mario game.
